AI Insights · Timothy · October 2022
Top 5 Sandbox Games on Android in Croatia for Q3 2022
In the third quarter of 2022, sandbox games on Android in Croatia saw varying performance in terms of downloads, revenue, and active users. Here’s a closer look at the top five.
In Q3 2022, the top five sandbox games on the Android platform in Croatia showed diverse trends in downloads, revenue, and active user metrics. Data from Sensor Tower provides insights into the performance of Roblox, Minecraft, Growtopia, Garena Blockman GO, and Terraria.
Roblox from Roblox Corporation experienced a steady revenue stream, peaking at around $5K in late June and fluctuating around $3.8K to $4.9K for the remainder of the quarter. Weekly downloads peaked at 3.5K in early August but showed a decline towards the end of September, settling at approximately 2.3K. Active users grew steadily from 166K in late June to 186K by the end of September.
Minecraft by Mojang saw its highest weekly revenue of $744 in late July, with a gradual decline to $351 by the end of September. Weekly downloads were relatively stable, peaking at 61 in early August and dropping to 38 by the end of the quarter. Active users for Minecraft started at 4.3K in late June, with a slight dip mid-quarter but ending strong at 4.6K in late September.
Growtopia from Ubisoft Entertainment had a revenue peak of $177 in early August, with fluctuations throughout the quarter, ending at $88 in late September. Downloads remained fairly consistent, peaking at 39 in early August and maintaining around 31 towards the end of September. Active users were relatively stable, starting at 250 in late June and closing at 237 by the end of the quarter.
Garena Blockman GO showed a revenue increase in early September, peaking at $91 and ending the quarter at $42. Weekly downloads peaked at 393 in early July, with a slight decline to 204 by the end of September. Active users started at nearly 2K in late June and ended slightly lower at 1.7K by the end of the quarter.
Finally, Terraria by 505 Games Srl had minimal revenue throughout the quarter, with a minor peak of $21 in late July. Weekly downloads remained low but steady, peaking at 11 in late September. Active user data for Terraria was limited but showed an increase from 10 in early August to 34 by the end of September.
For more detailed insights and analytics, visit Sensor Tower.